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Modern Warfare 3 Season 4 Reloaded patch notes

The MW3 Season 4 Reloaded patch notes go live today

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The Modern Warfare 3 Season 4 Reloaded patch notes are now live and contain a wealth of changes.

Season 4 Reloaded marks the halfway point of Modern Warfare 3's fourth season and includes the arrival of the Reclaimer 18 shotgun and plenty of other new content to inject a breath of fresh air into multiplayer and zombies. As with all major updates, the developer releases patch notes detailing bug fixes and any weapon balancing.

With that said, find all there is to know about the MW3 Season 4 Reloaded patch notes in this guide.

MW3 Season 4 Reloaded patch notes release date

The Season 4 Reloaded patch notes went live on June 26th, 2024.

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MW3 Season 4 Reloaded patch notes

Global

Customization

  • Beam Saber Blueprint for the Soulrender can now perform melee executions from the front, as the base Weapon can.
  • Attachment Skins will no longer unequip after returning to a Private Match lobby.

Grand Mastery Calling Cards and Emblems

In Season 4 Reloaded, we’re introducing new Calling Cards and Emblem rewards for players who’ve completed a Grand Mastery grind in Modern Warfare III. Players who’ve reached these accomplishments before this update will be granted their respective items in the coming days.

The Grand Mastery rewards breakdown is as follows…

  • MWIII Multiplayer Grand Mastery
    • 1x Calling Card (New)
    • 1x Emblem (New)
    • 1x Weapon Charm
  • MWIII Zombies Grand Mastery
    • 1x Calling Card (New)
    • 1x Emblem (New)
    • 1x Weapon Charm
  • MWII Zombies Grand Mastery
    • 1x Calling Card (New)
    • 1x Emblem (New)
    • 1x Weapon Charm

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Multiplayer

UIX

  • Victim Calling Card is now displayed on the HUD upon killing an enemy.
  • Bug Fixes
    • Fixed an issue preventing the Scoreboard from scrolling in Free-for-All modes.
    • Addressed various issues allowing incompatible Attachment combinations in the Gunsmith.
    • Weapons converted from burst-fire to full-auto now display an accurate Fire Rate in the Detailed Stats modal.
    • Proper team colors are now shown on the minimap in Gunfight mode.
    • HUD widgets now properly display downed teammates in Cutthroat mode.
    • Calling Cards are now sized appropriately in HUD splash notifications.
    • Fixed Event challenge completion splashes displaying incorrect rewards.
    • Addressed an exploit allowing Gunsmith Attachment limits to be bypassed.
    • Adjusted descriptions and Pros and Cons for various Attachments to more accurately reflect their true statistics.

Progression

  • Addressed an exploit allowing kills without dying challenges to be completed improperly.
  • Improved tracking of the Priceless Camo challenge for the RGL-80.
  • Removed duplicate JAK BFB Muzzle Attachment unlock for the BAS-B.
  • Removed duplicate Cronen Dark KX30 Muzzle unlocks for the Kastov 762 and Chimera.

Maps

  • Rundown
    • Improved inconsistent bullet penetration on low-wall surfaces.
  • Scrapyard
    • Added a mantle prompt to the shipping container near the Loading Zone.
    • Fixed an exploit allowing players to interact with Demolition objectives from an unintended location.
  • Terminal
    • Fixed an exploit allowing players to interact with Demolition objectives from an unintended location.
  • Tokyo
    • Removed collision causing low-flying aerial Killstreaks to be destroyed.
    • Improved private match Bot player pathing near vehicles.
    • Fixed multiple areas where enemy nameplates could be seen through walls.

Weapons and attachments

  • FJX Horus
    • Decreased maximum damage range from 15.2m to 13.7m (-10%).
    • Decreased near-medium damage range from 25.4m to 22.9m (-10%).
    • Decreased medium damage range from 33m to 29.7m (-10%).
    • Decreased far-medium damage range from 40.6m to 36.6m (-10%).
    • JAK Scimitar Kit
      • Increased damage range benefit from 35% to 65%.
  • KV Broadside
    • JAK Jawbreaker Conversion Kit
      • Fixed an issue causing Muzzle Attachment to unequip in gameplay.
  • Kar98k
    • Removed hipfire aim assist properties for controller input devices.
    • Decreased strength of ADS aim assist properties for controller input devices.
  • Lockwood Mk2
    • JAK Wardens Conversion Kit
      • Increased sprint to fire speed from 35ms to 100ms (+186%).
      • Decreased maximum damage range from 4.6m to 3m (-33%).
      • Decreased near-medium damage range from 8.9m to 7.1m (-20%).
  • Carrack .300
    • Increased maximum damage from 95 to 128 (+35%).
    • Increased near-medium damage from 90 to 95 (+6%).
    • Increased medium damage from 70 to 90 (+29%).
    • Increased minimum damage from 60 to 70 (+17%).
    • Decreased maximum damage range from 30.7m to 12.7m (-59%).
    • Decreased near-medium damage range from 58.1m to 30.7m (-47%).
    • Decreased medium damage range from 69.6m to 58.1m (-16%).
    • Increased head and neck damage multiplier from 1.7x to 2.2x.
    • Increased lower torso damage multiplier from 1x to 1.1x.
  • COR-45
    • XRK IP-V2 Conversion Kit
      • Fixed an exploit allowing the Akimbo Rear Grip to be equipped.

Field upgrades

  • A.C.S.
    • Hacked equipment will no longer prompt the player to pick it up.

Killstreaks

  • Mosquito Drone
    • Damage is no longer dealt to the Killstreak owner near a drone explosion.
  • Mortar Strike
    • Removed 2s delay before mortar fire begins once the target is marked.
    • Decreased mortar travel time from 4s to 3s (-25%).
    • Decreased delay between mortars from 500-750ms to 250-500ms.
    • Increased number of mortars per wave from 4 to 6.
    • Decreased time between waves from 3.25-4s to 2.25-2.75s.
  • Missile Drone
    • Improved flight paths on several maps to prevent obstructed view of playspace.
  • Swarm
    • Damage is no longer dealt to the Killstreak owner near a drone explosion.
  • DNA Bomb
    • Players within vehicles are no longer immune to death.

Ranked play

  • Unrestricted the MTZ-556 Assault Rifle.
  • Unrestricted the Holger 556 Assault Rifle.

Zombies

UIX

  • Bug Fixes
    • Fixed inaccurate weapon ammo counts being displayed on the HUD.
    • Addressed an issue causing parties of three or more to become stuck while matchmaking.
    • Camo unlock requirements for Melee weapons will no longer display inconsistently.
    • Resolved an issue with notifications repeating and replicating for some unlocks.

Progression

  • The Prestige 14 Zombies calling card challenge "Run 'Em Down" (Pickup Artist) now tracks properly.

Weapons and attachments

  • Lachmann Shroud
    • JAK Decimator Conversion Kit
      • Pack-a-Punch will no longer remove the full-auto firing capability.

Sniper Rifles

  • Equipping an explosive ammunition will no longer prevent Ammo Mods from being activated.

Source: Call of Duty

That's all there is to know about the MW3 Season 4 Reloaded patch notes so far. For more, check out our Black Ops 6 guides detailing the new prestige system and Omnimovement.