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Modern Warfare 3 and Warzone update delivers major nerfs

The Modern Warfare 3 and Warzone July 2nd update delivers some notable nerfs

Modern Warfare 3 players fighting with fire in background

Sledgehammer Games and Raven Software have nerfed some of the most popular weapons in Modern Warfare 3 multiplayer and Warzone.

Season 4 Reloaded introduced a wealth of buffs and nerfs, sparking significant changes within the multiplayer and battle royale meta. Following the mid-season update, the developers have made further changes to ensure a level playing field is maintained across the Call of Duty universe.

The update also introduces numerous Aftermarket Parts, altering their characteristics and in-game performance so none of them are overpowered and completely break the games.

The most notable change for MW3 comes to the RGL-80 launcher which has had its conversion kit receive a huge damage buff in a bid to improve its effectiveness on the battlefield.

Below are the full July 2nd update patch notes for both MW3 and Warzone.

Modern Warfare 3

Global

Customization

  • Corrected art displayed for the Kill Shot Emblem in the Season 4 Battle Pass.

Multiplayer

UIX

  • Improved visual style of the notification that appears after changing Loadout mid-match.
  • Bug Fixes
    • Fixed an issue causing the After Action Report to unexpectedly close.
    • Corrected HUD prompts when controlling the Missle Drone Killstreak with an alternate button layout.

Progression

  • Underbarrel Launcher Attachments will now progress Challenges requiring double kills with Grenades.
  • Improved tracking of the double kills Camo Challenge for the Reclaimer 18 Shotgun.
  • DG-58 Micro Barrel Attachment for the DG-56 will no longer remain locked after reaching the Weapon Level requirement.
  • Addressed an issue causing Gilded Camo for certain Weapons to remain locked after unlock requirements are met.

Modes

  • Bit Party
    • Fixed an issue causing inconsistent score upon tag collection in Kill Confirmed.
  • Mutation
    • Fixed an issue causing the HUD to not match the selected Mutant’s abilities.
    • Radioactive Beast will now drown if submerged in water for too long.
    • Mutant Perks are no longer inactive during the first life after the halftime team switch.

Weapons and attachments

Assault Rifles

  • Kastov 762 & 545
    • JAK Requiem Conversion Kit
      • Fixed incorrect iron sight and misaligned Optics after unequipping the Conversion Kit.

Submachine Guns

  • FJX Horus
    • JAK Scimitar Kit
      • Fixed incorrect iron sight and blocked Barrel Attachments after unequipping the Conversion Kit.

Shotguns

  • KV Broadside (MWII)
    • JAK Jawbreaker Conversion Kit
      • JAK BFB Muzzle Attachment is no longer blocked and can now be equipped.

Sniper Rifles

  • FJX Imperium (MWII)
    • Removed incompatible Ammunition Attachments that could not be unlocked.

Handguns

  • .50 GS (MWII) & GS Magna (MWII)
    • JAK NRG-IV Optic can no longer be equipped without a compatible Barrel.

Launchers

  • RGL-80
    • 40mm Slug Ammunition (JAK Thumper-656 Conversion Kit)
      • Increased minimum damage from 95 to 150 (+58%).
      • Removed unintended explosive damage properties.

The most notable change for MW3 comes to the RGL-80 launcher which has had its conversion kit receive a huge damage buff in a bid to improve its effectiveness on the battlefield.

Warzone

Ahead of the Esports World Cup, Raven Software has opted to nerf the Superi 46 and Kar98k further to spice up the meta even further.

Weapons

Adjustments

  • Kastov 762 and Kastov 545
    • JAK Requiem Conversion Kit
      • Fixed incorrect iron sight and misaligned Optics after unequipping the Conversion Kit.
  • Superi 46
    • Lower Torso Modifier decreased to 1.1x, down from 1.3x.
    • Lower Arm and Hand Modifiers decreased to 1.1x, down from 1.3x.
  • FJX Horus
    • JAK Scimitar Kit
      • Fixed incorrect iron sight and blocked Barrel Attachments after unequipping the Conversion Kit.
  • Kar98k
    • Lower Torso Modifier decreased to .95x, down from 1.1x.
    • Arm Modifiers decreased to .95x, down from 1.2x.
    • Leg Modifiers decreased to .95x, down from 1x.

Source: Call of Duty

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