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Overwatch 2: All Season 18 perk changes

We have a list of all the perk changes coming in Season 18

Overwatch 2 Season 18 sojourn ultraviolet sentinel new perk

Just like it was promised when the perk system was originally introduced in Season 15, Season 18 of Overwatch 2 brings a complete renovation of perks, adding at least one new one to every single hero and removing old ones to make space.

Now that all the changes have been revealed and with the new season starting soon, we have a list of all the new perks coming to the game.

Overwatch 2 Season 18 perk changes

Here is the complete list of new perks coming to Overwatch 2 in Season 18, along with the official descriptions:

Overwatch 2 Season 18 new perks brig
Credit: Blizzard Entertainment

Damage

Ashe

  • Minor perks
  • Remote Detonator: After using Dynamite, pressing E causes it to detonate after a 0.5 second delay.

Bastion

  • Minor perks
  • Configuration Reload: Refresh the cooldown of A-36 Tactical Grenade when changing configurations.

Cassidy

  • Major perks
  • Silver Bullet: Peacekeeper's secondary fire is replaced with a piercing shot that inflicts bleeding. Combat Roll and Deadeye reset its cooldown.

Echo

  • Minor perks
  • Focused Rush: Focusing Beam's range is increased by 4 meters and movement speed is increased by 10% when active.
  • Partial Scan: Duplicate starts with 50% of its ultimate charge.

Freja

  • Minor perks
  • Hunter's instinct: Direct hits with Take Aim reveal enemies to Freja for 3 seconds.
  • Momentum Boost: Quick Dash distance is increased by 20%.
  • Major perks
  • Aerial Recovery: After using Updraft, heal for 30 health per second until Freja touches the ground.

Genji

  • Minor perks
  • Swift Cuts: Quick Melee reduces the cooldown of Swift Strikes by 3 seconds.

Hanzo

  • Minor perks
  • Swift Lunge: Arrow hits reduce the cooldown of Lunge by up to 1 second, based on charge.

Junkrat

  • Minor perks
  • Mine Recycling: Killing Blows with Concussion Mine restore one charge.
  • Major perks
  • Bomb Voyage: After launching with Concussion Mine, Junkrat gains 35% increased attack speed for 3 seconds.

Mei

  • Minor perks
  • Skating Rink: Allies withing Blizzard gain 25% increased movement speed and heal for 50 health per second.
  • Glacial propulsion: Double jumping creates a small ice pillar that launches Mei into the air.

Pharah

  • Major perks
  • Sky Spy: Concussive Blast reveals targets to Pharah for 3 seconds. During this, the next direct Rocket Launcher hit per target deals 30% extra damage.

Reaper

  • Minor perks
  • Shadow Blink: Shadow Step's cast time and cooldown are 25% faster, but the range is reduced by 25%.

Sojourn

  • Minor perks
  • Deceleration Field: Enemies hit by Disruptor Shot are slowed by 25%.
  • Major perks
  • Friction Generators: While sliding, Power Slide generates up to 50 energy.

Soldier: 76

  • Minor perks
  • Tactical Salvo: Helix Rockets cooldown is reduced by 80% during Tactical Visor.

Sombra

  • Major perks
  • Adept Hacker: Hacked health packs provide up to 50 overhealth to Sombra.

Symmetra

  • Major perks
  • Hovering Barrier: Teleporter gains the option to create a forward moving barrier instead. Pressing E again slows down the barrier's movement.

Torbjörn

  • Minor perks
  • Hammer Time: Move 20% faster while Forge Hammer is equipped.

Tracer

  • Minor perks
  • Kinetic Reload: Melee hits grant 20 ammo.

Venture

  • Minor perks
  • Deep Burrow: Drill Dash distance is 50% longer while burrowed.
  • Major perks
  • Smart Extender: Empower SMART Excavator with E to increase its maximum projectile range by 100% for 4 seconds.

Widowmaker

  • Major perks
  • Seeker Mines: Venom Mine now fires poison darts at enemies within 10 meters and remains active after triggered.

Support

Ana

  • Minor perks
  • Speed Serum: Nano Boost grants a 40% movement speed boost to both Ana and her target.
  • Major perks
  • Biotic Bounce: After exploding, Biotic Grenade bounces and explodes again for 60 damage and healing.

Baptiste

  • Minor perks
  • Biotic Reloader: Hitting an entire three-round burst reloads a healing projectile. Healing projectile direct hits reload 3 primary fire ammo.

Brigitte

  • Minor perks
  • Combat Medic: Melee attacks reduce the cooldown of Repair Pack by 0.5 seconds.
  • Major perks
  • Inspiring Strike: Shield Bash grants 30% increased movement speed for 2 seconds. Inspire's healing is instant when activated by Shield Bash.

Illari

  • Major perks
  • Solar Flare: Press [Primary fire] while using Solar Rifle's healing beam to consume all energy, healing allies in front of Illari for up to 120 healing.

Juno

  • Major perks
  • Lift Off: Martian Overboots can now triple jump.
  • Faster Blaster: While Glide Boosting is active, Mediafire fires continuously.

Kirko

  • Major perks
  • Ready Step: Swift Step grants Kiriko 40% increased attack and reload speed for 2 seconds.

Lifeweaver

  • Major perks
  • Petal Power: Allies gain 25% attack speed while standing on a raised Petal Platform.

Lúcio

  • Minor perks
  • Soundwave Rider: Wall Riding empowers your next Soundwave, increasing its knockback by 25% and damage by 50%.

Mercy

  • Minor perks
  • Divine Momentum: Increases Mercy's travel speed by 15% after cancelling Guardian Angel.

Moira

  • Minor perks
  • Destruction's Divide: Coalescence can be toggled between pure healing or pure damage, with 25% greater effect.
  • Major perks
  • Reversal: Reactivating Biotic Orb reverses its direction.
  • Phantom Step: Fade lasts 0.5 seconds longer and boosts jump height by 50%.

Zenyatta

  • Minor perks
  • Transcendent Condemnation: While using Transcendence, apply Discord Orb to all enemies within range.
  • Major perks
  • Dual Harmony: Gain a 2nd Harmony Orb but they both heal for 70% effectiveness.

Tanks

Doomfist

  • Major perks
  • Aftershock: Enemies hit by Seismic Slam are slowed by 30% for 1.5 seconds.

D.Va

  • Major perks
  • Precision Fusion: Press R to reduce Fusion Cannon's spread by 75% for 3 seconds.

Hazard

  • Major perks
  • Explosive Impalements: Bonespur hits mark targets with spikes. Quick Melee and Violent Leap's slash detonate them for 40 explosion damage.

Junker Queen

  • Minor perks
  • Rampant Charge: Gain Unstoppable and refresh all cooldowns when using Rampage.
  • Major perks
  • Willy-Willy: When recalling Jagged Blade, its radius is increased by 100% and it deals 30 additional impact damage.

Mauga

  • Minor perks
  • Pyromaniac: Igniting enemies with Incendiary Chaingun grants 50 overhealth.

Orisa

  • Minor perks
  • Defense Protocol: Regenerate 100 health per second while charging Terra Surge.
  • Mobile Fortification: While Fortify is active, Orisa has no movement speed reduction and no heat generation.

Ramattra

  • Minor perks
  • Relentless Form: While Nemesis Form is active, eliminations extend the duration by 1 second, half that during Annihilation.

Reinhardt

  • Minor perls
  • Barrier Re-Charge: Distance travelled while using Charge regenerates your Barrier Field by 150 per second.
  • Major perks
  • Ignited Fury: For each enemy you hit with Fire Strike, gain 2 seconds of 25% increased attack speed.

Roadhog

  • Minor perks
  • Shrapnel Launcher: Extend the range of Scrap Gun's secondary fire by 50% and tighten its burst spread by 25%.
  • Major perks
  • Pulled Pork: Gain overhealth based on how far you pull enemies with Chain Hook, up to 250.

Sigma

  • Minor perks
  • Hyper Regeneration: 50% of Hypersphere's damage restores Experimental Barrier's health.

Winston

  • Minor perks
  • Barrier Toss: Winston now throws his Barrier Projector forward when used.

Wrecking Ball

  • Major perks
  • Adaptive Barrier: Adaptive Shield generates a 1.5 second barrier on activation, consuming 50 overhealth.

Zarya

  • Minor perks
  • Energy Converter: Hits with Particle Cannon's secondary fire generate 3 energy.

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