Update 1.5.5 of The Finals has been released and the developer also shared the usual patch notes detailing all the changes. This new patch is significantly smaller when compared to the first major update of the year, which was released exactly a week ago, and it focuses on weapon balancing.
Patch notes
The patch notes for update 1.5.5 of The Finals were released through the official website and you can read them below:
Balance Changes
Gadgets
- Defibrillators
- Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s
- Revives
- Decreased the length of invulnerability applied after a revive to 0.75s from 1.5s
Weapons
- .357 Revolver
- Decreased the amount of bullet dispersion applied when aiming down sights
- Reduced damage fall-off start range to 23m from 35m
- Reduced damage fall-off end range to 40m from 50m
- CL-40
- Increased player damage to 110 from 100
- FCAR
- Decreased damage to 25 from 26
- Guardian Turret
- Decreased health to 280 from 300
- MGL32
- Increased player damage to 83 from 80
- Throwing Knives
- Decreased the amount of projectile dispersion applied when falling
- Decreased the amount of projectile dispersion applied when sprinting
Content and bug fixes
Crashes
- Fixed an issue where certain GPUs would sometimes crash
Matchmaking
- Fixed an issue where crossplay settings would not be respected when the player was in a party
- Updated matchmaking configuration in Tournament and Ranked Tournament modes, to help ensure closer matches by skill-rating
Something that its not mentioned in the patch notes is that this new update also adds some new content to the in-game store, so we recommend you give it a quick look before loading into your next match.
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