
As promised during last weekend's Ubisoft Forward panel, Ubisoft released an updated Dev Blog about June's "Top Issues and Community Concerns" today. Here's our quick summary of the changes outlined.
Resolved Issues
Firstly, we have a list of prior concerns which have been dealt with or fixed as of the newest patch.
Gas Propagation
Smoke's Toxic Babes now no longer clip through walls or ceilings as intended. This had been a very long-standing issue that was resolved with the launch of Y6S2.
Bullet Holes
Peeks through small bullet holes are no longer possible as a melee hole is now needed:
Upcoming Fixes in Season 3
Next up, there's a list of issues that will have a resolution during Y6S3:
Improved Flash Bangs
At the moment flash bangs are extremely inconsistent, making it hard to know when they've successfully blinded an enemy.
MMR Rollback
Players losing MMR after beating a team of cheaters is unintended and unfair, so solutions are being looked at.
Skins Blend Into Backgrounds
Also coming next season is the addition of rim lighting around players in order to ensure they stand out no matter what uniform they are wearing.

Via @gryxrpr
New Concerns
These are new issues that have been identified and added to the list of upcoming fixes
- Loadout Reset -- Players sometimes launch the game only to find their skins/attachments/gadget selections have been reset to the default option.
- Flinch Animations -- The player model flinching when hit is a common complaint and can be improved.
- DBNO Kills -- "We feel that the player who downed the enemy should be awarded the kill point if the enemy is taken out". This rewards the initial player and helps reduce toxicity.
- Friendly Fire -- Hitting a teammate with a gadget (such as a Gu Mine) will not incur damage or points lost.
Performance & Player Behaviour
Here's a number of changes made or planted aimed at helping fix core game issues such as cheating and lag:
- Automatic Data Bans -- As announced at E3, bans will now be issued automatically for players with unnaturally high statistics.
- Abandon Penalties -- The penalty for quitting an ongoing match has been increased.
- Preventative Sanctions -- As part of the new reputation system, patterns of griefing and harassment will be detected, leading to quicker bans.
Keep an eye out here for future Dev Blogs and check out our rundown on the recently revealed cross-play and cross-progression announcements.