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Warzone Season 5 patch notes

Here's the intel on the Warzone Season 5 patch notes

Warzone players holding assault rifles

The Warzone Season 5 patch notes are on the way much to the delight of players wanting new content and changes to the battle royale.

Season 5 marks the penultimate season of the MW3 cycle and Raven Software is bound to introduce a wealth of new content in the battle pass along with a collaboration with the WWE. Like previous seasons, the patch notes will feature a wealth of details ranging from new game modes to the latest buffs and nerfs affecting the weapon arsenal.

Here, find the early Warzone Season 5 patch notes in this handy guide.

Warzone Season 5 patch notes release time

The Warzone Season 5 patch notes went live on July 24th, the same day as the Season 5 update.

Warzone player aiming down sights of sniper rifle at opponent in a boat

Warzone Season 5 update patch notes

Customization

  • Improved quality of first-person arm textures on the Jeans Ghost Operator Skin.
  • Removed incompatible Underbarrel from the Matambre Blueprint for the FJX Horus.

General

  • Warzone Rewards
    • Season 5 introduces new Weapon Camos, Blueprints and other cosmetic rewards through the already available Warzone Rewards system
    • We’ve added 16 new challenges divided in 4 categories
      • Combat Expertise: Focused on getting weapons and eliminations
      • Cooperation: Communicate and help your squad
      • Mobility: Get into the heat
      • Redacted: Intentionally mysterious challenges
    • Earn the “Sports Icon” weapon blueprint by completing all challenges.

Gameplay

  • Redeploy Drone Beacon (R.D.B.) Field Upgrade
    • Veterans may remember what we used to call the “Portable Redeploy Balloon”. It has returned with a fresh coat of paint and added functionalities.
    • Use the R.D.B. to call a Redeploy Drone whenever or wherever you want to relocate your team quickly.
    • The R.D.B. is a light object that can be thrown quite far.
    • Beware, enemies can destroy the beacon or the drone at all times.

Adjusted

  • Buy Station Inventory
    • The new R.D.B. now replaces the P.R.D.
      • Inventory: Limited stock of 2
      • Cost: $4,000
      • Excludes Vondel
    • In Resurgence, Specialist has been added to Buy Stations
      • Inventory: Limited stock of 1
      • Cost: $30,000
      • Excludes Ranked
  • Warzone player aiming with gun with squadmates riding ATV

    Weapon adjustments

    MCW

    • Lower Torso Modifier increased to 1.1x, up from 1x

    SVA 545

    • Max Damage Range increased to 36.83 meters, up from 31.75.

    BAL-27

    • Max Damage Range increased to 26.67 meters, up from 21.59.
    • Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
    • Decreased overall recoil magnitude to aid in long-range effectiveness.
    • Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.

    MTZ 556

    • Near-Mid Damage Range increased to 60.96 meters, up from 50.8.

    M4

    • Min Damage increased to 21, up from 17.
    • Near-Mid Damage increased to 24, up from 21.
    • Max Damage Range increased to 30.48 meters, up from 25.4.

    BAS-B

    • Max Damage Range increased to 40.64 meters, up from 35.56.

    TAQ-V

    • Leg Modifier increased to 0.9x, up from 0.85x.

    AMR-9

    • Max Damage Range increased to 12.7 meters, up from 10.67.
    • Near-Mid Damage Range increased to 21.59 meters, up from 17.78.

    FJX Horus

    • Max Damage Range decreased to 8.63 meters, down from 10.16.
    • Near-Mid Damage Range decreased to 17.27 meters, down from 20.32.
    • Mid Damage Range decreased to 25.91 meters, down from 30.48.
    • Increased sprint to fire time to 110ms, up from 93ms.

    Superi 46

    • Decreased movement speed to 4.9m/s, down from 5m/s.
    • Decreased crouched movement speed to 1.9m/s, down from 2m/s.
    • Decreased sprint speed to 5.8m/s, down from 5.9m/s.
    • Decreased ADS movement speed to 3.4m/s, down from 3.6m/s.

    WSP-9

    • Legs Modifiers decreased to .9x, down from 1x.

    Minibak

    • Min Damage increased to 26, up from 21.
    • Max Damage Range increased to 11.43 meters, up from 8.38.
    • Near-Mid Damage Range increased to 21.59 meters, up from 19.05.
    • Lower Torso Modifiers increased to 1.1x, up from 1x.
    • Arm and Hand Modifiers increased to 1.1x, up from .95x.

    PDSW 528

    • Min Damage increased to 19, up from 16.
    • Near-Mid Damage increased to 24, up from 22.

    VEL 46

    • Near-Mid Damage increased to 22, up from 20.
    • Min damage increased to 16, up from 15.
    • Arm and Hand Modifiers increased to 1.1x, up from 1x.

    Vaznev-9K

    • Mid Damage increased to 27, up from 25.
    • Min Damage increased to 23, up from 20.
    • Max Damage Range increased to 11.43 meters, up from 8.89.

    Bruen MK9

    • Max Damage Range increased to 36.83 meters, up from 31.75.

    Holger 26

    • Lower Torso Modifier decreased to 1x, down from 1.1x.

    Pulemyot 762

    • Max Damage Range increased to 34.29 meters, up from 27.94.
    • Upper and Lower Arm Modifiers increased to 1.1x, up from 1x.

    TAQ Eradicator

    • Min Damage increased to 28, up from 24.
    • Max Damage Range increased to 39.37 meters, up from 33.02.

    TAQ Evolvere

    • Leg Modifier increased to 1.07x, up from 1x.

    Reclaimer 18

    • Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
    • Semi-auto
      • Increased rate of fire to 200rpm, up from 182rpm.

    KV Broadside

    • JAK Jawbreaker Conversion Kit
      • Decreased vertical recoil by 20%.

    COR-45

    • Decreased rate of fire to 240rpm, down from 375rpm.
    • XRK v6 Match Trigger Action
      • Decreased rate of fire to 264rpm, down from 438rpm.
    • XRK v21 Heavy Match Trigger Action
      • Decreased rate of fire to 272rpm, down from 545rpm.

    Sledgehammer

    • Decreased movement speed by 22%.
    • Decreased heavy swing melee range to 3.2 meters, down from 5.3.

    UI/UX

    • Dynamic Gas Mask Overlay Quality of Life
      • The gas mask overlay will now fade in and out depending if you’re in gas or not
      • This way, players can equip the gas mask at any time without having their vision impacted.
    • Reinforcement Flare Quality of Life
      • We added a reminder in the HUD whenever your squad mate is eliminated and you have a reinforcement flare available.
    • Infil Parachute
      • Added the “Parachute Camera Perspective” setting to the Console graphics menu.
      • The setting allows players to change between first and third person view while parachuting during the initial infil.
    • Plate Carriers
      • The “Stow” prompet now appears properly when looking at a Plate Carrier loot card.

    Bug fixes

    • Fixed an issue preventing the “Find a Party” feature from functioning properly.
    • Fixed several issues causing crashes and errors.
    • Fixed an issue causing vehicle icons to be larger than intended on the minimap and tac-map.
    • Fixed an issue in Plunder preventing the downed icon from appearing in the killfeed.
    • Fixed an issue causing the backup pistol to remain in the players hands while entering a boat.
    • Fixed an issue preventing the Specialist Perk pack from updating the “Currently Holding” section in the Buy Station.
    • Fixed an issue causing the player to get booted to the main menu while in the Gunsmith.
    • Fixed an issue causing a player to be kicked out of a Private Match lobby when looking at a player profile.
    • Fixed an issue causing text to overlap on a Redacted weapon’s loot card.

    That's all the intel on the early Warzone Season 5 patch notes so far. For more Call of Duty, check out the latest Black Ops 6 intel along with when the next Warzone double XP event is taking place.