The Warzone June 11th patch notes contain some notable changes to some of the most underrated weaponry in the battle royale.
Although most of the focus is on the launch of Black Ops 6, Season 4 Reloaded for the battle royale is right around the corner. Ahead of the next content drop, Raven Software continues to adjust the weapon arsenal in addition to fixing frustrating bugs impacting players loading into the action.
The biggest change is a major nerf to the Crossbow which possessed the ability to take down opponents with a single bolt. Now equipped with a damage reduction, the developers have leveled the playing field once again.
The Warzone June 11th patch notes can be found below:
Gameplay
- Removed Thermobaric Grenades from Gulag loadouts.
Weapons
» Battle Rifles «
- Sidewinder
- JAK Thunder LMG Kit
- Reverted an unintentional removal of the ramping rate of fire property.
- Increased initial rate of fire to 555rpm, up from 375rpm.
- Decreased ramped rate of fire to 780rpm, down from 857rpm.
- Decreased shots required to reach ramped rate of fire to 9, down from 15.
- Increased delay before ramped rate of fire begins to decay to 350ms, up from 250ms.
» SMGs «
- AMR9
- JAK Atlas Conversion Kit
- Fixed an issue causing more damage than intended to be dealt when bullets hit the helmet area of an Operator’s head.
» Marksman Rifle «
- Crossbow
- Blastcap 20" Bolts
- Stuck damage decreased to 110, down from 200.
- Inner damage decreased to 110, down from 150.
- Outer damage decreased to 35, down from 50.
Bug fixes
- Fixed an issue allowing players to use the Biometic Scanner multiple times to manipulate the keycard they receive.
- Fixed an issue preventing players from controlling the train on Urzikstan after it is hit by a Bunker Buster.
- Fixed an issue causing a weapon to be displayed with unintended statistics or visual properties in the Gunsmith when deselecting a Conversion Kit.
- Fixed an issue causing players to be kicked back to the menu while viewing Event Camos.
Source: Call of Duty