Skip navigation (Press enter)
takeover promo ad

Valorant 9.06 update: Everything you need to know about the patch notes

Some quality-of-life changes have arrived

Chamber and Astra from Valorant
Credit: Riot Games

Two weeks have passed since the last update and now that version 9.06 of Valorant has started to roll out, Riot has released the full patch notes.

This new patch brings several quality-of-life improvements to some agent abilities, the voting system to draw games, and more. Before the Night Market opens again, here is everything you need to know.

Release date

Patch 9.06 for Valorant is scheduled to come out on Tuesday, September 24/Wednesday, September 25, depending on the region you play.

The update rollout should start at around 6:00 am PT for North America, LATAM, and Brasil servers. European users will have to wait until Wednesday at 4:00 am BST.

Patch notes

Here are the complete patch notes for update 9.06 of Valorant that were posted on the game's website:

Highlights for patch 9.06 of Valorant

All Platforms

Agent Updates

  • Agent abilities involving walls have had their interaction with the glass window on Ascent changed.
    • Phoenix’s Blaze and Neon’s Fast Lane will break the window if their initial cast center point would hit the window, but the walls themselves will not interact with the window.
    • Harbor’s High Tide will no longer break the glass window since it does not hit walls.
    • Chamber’s Trademark, Cypher’s Trapwire, and Killjoy’s Lockdown will no longer break windows when placed too close.
  • Brimstone’s Orbital Strike AOE windup/activation and Vyse’s Steel Garden AOE windup audio integration have been updated from being positioned directly on the Agent when in the AOE to being slightly directional toward the origin of the AOE to allow you to know which direction to travel in, in order to escape.

Gameplay Systems Updates

  • Updated voting systems so that draw votes no longer take into account AFK players.

Map Updates

  • Haven
    • There are several quality of life improvements to help with placing Vyse’s Arc Rose and Cypher’s Trapwire on crates on Haven.

Player Behaviour Updates

  • We have adjusted our comms abuse penalties to create a better comms experience in VALORANT. People who engage in repeat comms abuse behavior will receive increased penalties.
  • In order to create a healthier comms experience in VALORANT, we will be issuing comms abuse penalties to people who have received a manual behavioral evaluation due to their repeated pattern of comms abuse.

Social Updates

  • We made an update to our voice chat system. You should now more reliably reconnect to voice chat after unexpected disconnects.

Weapon Updates

  • We are adding Weapon Skin names to the in-game Weapon Switcher. We hope this will make it easier to determine what skin you are using when you pick up or switch to a weapon. You can see this change on your in-game HUD.

Bug Fixes

Agents

  • Fixed an issue where Deadlock’s Sonic Sensors could stay active if placed as Deadlock was killed.
  • Fixed an issue where Cypher’s Trapwire did not take damage from certain abilities.
  • Fixed an issue where Gekko’s Wingman could get stuck in a loop while attempting to chase an unreachable target.
  • Fixed an issue where Yoru’s Fakeout did not trigger Vyse’s Shear.
  • Fixed an issue where Breach was unable to cast abilities through Vyse’s Shear.
  • Fixed an issue where Sova’s Recon Bolt was destroyed by Vyse’s Shear.
  • Fixed an issue where Gekko’s Thrash and Raze’s Showstopper could hit people on the other side of Vyse’s Shear.
  • Fixed an issue where Vyse’s Arc Rose could be placed on invalid objects.
  • Fixed various collision issues with Vyse’s Shear, that blocked bullets and people while despawning.
  • Fixed rare instances of people’s bodies being clipped inside Vyse’s Shear.
  • Fixed an issue where Vyse’s Razorvine and Shear had lingering VFX when canceling early.

Cosmetics

  • Fixed the third person animation for the Nocturnum Scythe so it will no longer appear higher than the Agent model when you equip your melee.

Gameplay Systems

  • Fixed an issue where the Combat Report did not display “killed” text when you kill an ally.
  • Fixed an issue where the Combat Report “killed by” text would have incorrect text alignment in Arabic.

Maps

  • Breeze
    • Fixed an issue with the mechanical door at A Switch where bullets were not able to go through even though the door was open.

PC

Gameplay Systems Update

  • New Player Tips (defaulted on for new accounts only)
    • As you join our community, complete the tutorial, and start sharpening your skills on the battlefield, we want to make sure you are armed with the right information in order to succeed and secure that clutch! So, we’ve implemented a "New Player Tip" system that will display useful in-game information based on the actions you take during the match. These tips will provide critical information for gameplay fundamentals, potential focuses for skill improvements, and suggestions for advanced strategies.
    • NOTE: If you’re an existing player, New Player Tips won't show up unless turned on in Settings.
    • Our New Player Tips have been built from the ground up to give you more opportunities to skill-up and learn VALORANT faster via:
      • Tips that “listen” to your in-match actions and behaviors.
      • Tips that level up with you as you learn the fundamentals of VALORANT gameplay, from beginner to advanced strategies.
    • Tips can be switched On or Off in your Settings.

Social Updates

  • You can now block communications with other players. When you block someone, you will no longer see or hear any direct communications from them, including:
    • Messages in text chat
    • Voice comms
    • Party invites and requests
    • Friend requests

Console

Gameplay Systems Updates

  • Updates to megamap cursor sensitivity settings:
    • Added a new setting to allow you to select an input curve for megamap cursor controls.
    • Added Agent-specific cursor curve settings for abilities that utilize the megamap:
      • Brimstone’s Sky Smoke and Orbital Strike.
      • Clove’s Ruse
      • Omen’s From the Shadows map ability controls
  • Removed aim assist from some abilities that aren’t intended to target opposing players.

Map Updates

  • Fracture enters Unrated & Swift Play queues. This is the final legacy map being added to console mode queues. Console players now have the entire catalog of current VALORANT maps.

Although not mentioned in the patch notes, the update also adds the Singularity 2.0 bundle, which will be available in the store in a few days. You can visit this link to read more about its cosmetics.

If you want to stay up-to-date with all the news about Valorant, don't forget to bookmark the site and follow us through our social media pages.