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Valorant 11.04 patch: Chamber and Sage receive some adjustments

The next update will introduce a new game server

Valorant Corrode map trailer Astra

The rollout for patch 11.04 of Valorant has begun, meaning players can now read the patch notes to see what this update brings. With Season 2025 Act 5 starting shortly, we already know this patch adds plenty of new cosmetics for the new battle pass.

The patch notes reveal the other adjustments this update has in store, from agent changes to adjustments to the ping system and the addition of a new game server. Here is everything you need to know about the update in question.

When does patch 11.04 of Valorant come out?

Patch 11.04 of Valorant is scheduled to come out on Tuesday, August 19, or Wednesday, August 20, depending on the region you currently play.

The patch rollout will begin on Tuesday at 6:00 AM PT for North America, LATAM, and Brazil servers. On the other hand, European players will have to wait until Wednesday, August 20, at 4:00 AM for the rollout to begin.

Patch notes

These are the patch notes for version 11.04 of Valorant that were posted on the game's official website and social media:

All Platforms

General Updates

  • Gifting for the esports store is live!
  • Want your friends to rep your favorite VCT team? Head over to the esports tab in the in-game store to share your support.
  • PHILIPPINES SERVER MENTIONED RAHHHHHHH 👋👋👋
  • A new server is opening up in Manila. This will be the sixth server available for selection in the Asia Pacific Shard, bringing better connectivity and game experience to our players.

Agent Updates

  • We've updated Phoenix's voice lines and added interaction lines with Vyse. Enemies and allies beware!
  • Chamber
  • Trademark
  • Range restriction has been removed. We’re giving a little bit more strategic & positional flexibility for Chamber as his trap hasn’t felt like it warrants a range restriction in modern VALORANT. This went live accidentally in patch 11.02 and we didn’t want to revert a buff that was planned for 11.04 anyways.
  • Sage
  • We’re leaning into Sage’s identity as a Controller-leaning Sentinel hybrid by allowing her to control space from further safety.
  • Barrier Orb: Sage wall cast range has increased from 10m >>> 15m
  • Resurrection: Sage resurrection range has increased from 6m >>> 12m
  • Sova
  • Visual effects around Hunter Fury’s have been adjusted to resolve more quickly and take up less gameplay space

Gameplay Systems Updates

  • Pings that are placed on the minimap have had their audio adjusted to be less harsh.
  • AOE Ultimate indicator colors on the minimap have been updated to reflect if they were cast by an ally or enemy.
  • All ally zones will now appear a consistent teal and enemy zones should now be consistently yellow. Ability icons will now only appear in the minimap zone if the ultimate is destructible.

Map Updates

  • MAP POOL UPDATES
  • ABYSS is back IN the COMPETITIVE and DEATHMATCH queues.
  • ICEBOX is OUT of the COMPETITIVE and DEATHMATCH queues.

Bug Fixes

  • General
  • Fixed an issue where a Concussed player's crosshair would stop swaying while debuffed if they quickly entered and exited a pilotable ability like Cypher cam or Sova drone.
  • Agents
  • Chamber
  • Fixed an issue where the minimap would still show the deactivation range of Chamber's Trademark while the ability was equipped.
  • KAY/O
  • Fixed a bug where KAY/O’s Zero/Point revealed exact opponent locations with an audio cue. (This was fixed in 11.02 but we’re letting you know now)😀
  • Astra & Harbor:
  • Fixed an issue where bullet tracers could be seen passing through Astra's Cosmic Divide and Harbor's Cove.
  • Phoenix & Tejo
  • Fixed a bug where the wrong voiceline played during round-start when Phoenix & Tejo are both present.
  • Neon
  • Fixed a bug where Neon could skip her unequip delay by binding High Gear to multiple keys.
  • Maps
  • Split
  • Fixed an issue where molotov abilities did not properly spread up stairs after hitting the ground.

Known Issues

  • There is a known issue where player resolution and display settings reset the first time people play after patching to UE5. We will not issue a fix, but make sure to adjust your resolution and display settings to your preferred settings after patching the game.

PC Only

Bug Fixes

  • Competitive Updates
  • Fixed an issue for end of game screens where characters were cut off in some languages.
  • Premier Updates
  • Fixed an issue on the Awards tab where characters were cut off in some languages.

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